
Big ideas, one table
It's not a lecture. It's your move.
Teenagers don't need another worksheet at home. Give them a challenge where curiosity helps them make better game decisions—and where adults have just as much to learn.
- Trade screen time for interaction and conversation.
- Discover what your family knows about the wider world.
- Practise explaining a deal and thinking through its consequences.
- Build a shared list of questions to look up after the game.
What makes it different
Part trivia. Part strategy. All conversation.
WORLD KNOWLEDGE
Geography becomes a challenge
Countries, cultures, history and economics are part of the questions, not a separate lesson.
HUMAN CONNECTION
Every deal has a story
Discuss bids, trade-offs and plans face-to-face. The decisions can be as entertaining as the results.
REPLAY VALUE
There's always more to explore
With 360+ cards, different groups and choices lead to fresh questions and conversations.
Before you choose
Is it the right fit for your household?
EOI suits families who enjoy learning facts, managing resources, negotiating and dealing with twists in a competitive game.
Ages: published recommendation 13+.
Players: 2–8 per board.
Time: published range 30–300 minutes, depending on the session and group.
Language: English-language edition.

Curiosity can be the best game-night rule.
Find out how the game works and where to check current edition availability.
